One of my first 3D projects I worked on as a game designer.
Into the Burrow is a strategy game where you have to avoid enemies by burrowing and eliminating said enemies. This game was designed for those that love a chaotic but strategic gaming experience.
When I was faced with the challenge of time management, I was able to pivot my original idea for my game into what it became. The finished product still kept that original strategy component that was in my pitch but added a chaotic flair that my playtesters really enjoyed.
Team Size: Solo Project
Programs Used